UI Toolkit: Save operation is properly skipped on the Duplicate command which, unfortunately, also uses the (same) asset modification processor callback API Changed: - Shaders: Added: Pass.CompileVariant API now has an option to generate shader data for use by external tools Changed: - Android: Stop trimming text input which bring it to parity between Android and iOS. Also removed the associated (and unused) OnSaveDocument callback. Unity 2021.2.13 Improved: - Scripting: Improved AssemblyUpdater to not try to connect to VCS unless there assemblies under VCS that needs updating - Scripting: Improved invalid ApiUpdater configs detection - UI Toolkit: Refactored UI Builder's asset modification processor's OnWillSaveAssets() callback to save changes automatically on the Save and Save Project global commands - UI Toolkit: Removed the Cmd+S handler code since it's not need to handle that separately anymore.
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